Bringing computer games to life artificial intelligence and physics
Record details
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Physical Description:
1 streaming video file (28 min.) : sd., col., digital file.
remote
electronic resource (video) - Publisher: New York, N.Y. : Films Media Group, [2005], c2000.
Content descriptions
General Note: | Encoded with permission for digital streaming by Films Media Group on May 12, 2005. Films on Demand is distributed by Films Media Group for Films for the Humanities & Sciences, Cambridge Educational, Meridian Education, and Shopware. |
Formatted Contents Note: | Bringing Computer Games to Life (3:21) -- Applying Physics to Animation (4:01) -- Creating Realistic Movement (4:50) -- Creating Believable Characters (2:12) -- Developing Characters in Stories (3:54) -- Interactive Programming (2:23) -- Artificial Intelligence (5:31) |
Restrictions on Access Note: | Access requires authentication through Films on Demand. |
Target Audience Note: | 11 & up. |
System Details Note: | Mode of access: Internet. System requirements: FOD playback platform. |
Source of Description Note: | Title from distributor's description. |
Search for related items by subject
Subject: | Artificial intelligence Business presentations -- Data processing Computer graphics Multimedia systems |
Genre: | Educational films. Internet videos. Videorecording. |
Topic Heading: | Films on Demand > Business and Economics Collection |
Electronic resources
Click to access streaming video; if prompted, use COTR network login.
- Part of the Films on Demand collection.