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You only live twice virtual reality meets real world in second life  Cover Image E-video E-video

You only live twice virtual reality meets real world in second life

Summary: Tens of thousands of people "live" there, and tens of millions of U.S. dollars are exchanged there. Welcome to SecondLife.com! After introducing viewers to this compelling virtual world, You Only Live Twice grapples with overlapping in-world/real-world issues ranging from cybersex and the psychological repercussions of virtual sex crimes, to intellectual property rights fraud, to taxation on hard cash made on virtual cross-border sales, to the medical use of Second Life as a schizophrenia simulator. Insights and opinions are provided by SL creator Philip Rosedale; virtual property development millionaire Ailin Graef; Play Money author Julian Dibbell; Lauren Gelman, of Stanford Law School's Center for Internet and Society; New York University's Clay Shirky; Ted Castronova, author of Synthetic Worlds; and others.

Record details

  • Physical Description: 1 streaming video file (47 min.) : sd., col., digital file.
    remote
    electronic resource (video)
  • Publisher: New York, N.Y. : Films Media Group, [2007], c2007.

Content descriptions

General Note:
Encoded with permission for digital streaming by Films Media Group on Aug. 15, 2007.
Films on Demand is distributed by Films Media Group for Films for the Humanities & Sciences, Cambridge Educational, Meridian Education, and Shopware.
Formatted Contents Note: Cyber Business: Virtual and Real-World Entrepreneurs (2:06) -- Real-World Players Develop Online Avatars (4:43) -- Technological Advances in Computer Gaming (4:00) -- Virtual Sex Business (3:48) -- Virtual Crime and Real-World Laws (2:14) -- Medical Science and Virtual Worlds (2:28) -- Virtual Businesses and Real-World Profits (3:31) -- Multinationals and Virtual Worlds (2:29) -- Potential Value of Virtual Property (3:49) -- Virtual Reality and Intellectual Property Rights (3:30) -- Virtual Businesses and Real-World Taxes (4:15) -- Virtual Worlds and Real-World Legal Jurisdiction (3:54) -- Social Power, Communication, and Prosperity (3:23)
Restrictions on Access Note:
Access requires authentication through Films on Demand.
Target Audience Note:
Contains mature themes and explicit imagery.
System Details Note:
Mode of access: Internet.
System requirements: FOD playback platform.
Language Note:
Closed-captioned.
Source of Description Note:
Title from distributor's description.
Subject: Business presentations -- Data processing
Computer graphics
Cyberspace -- Social aspects
Information society
Multimedia systems
Science -- Social aspects
Social change -- Technological aspects
Technology -- Social aspects
Genre: Educational films.
Internet videos.
Videorecording.
Topic Heading: Films on Demand > Business and Economics Collection

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